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Pinfriend is a dog found at the Outpost that also spawns in procedurally generated encounters like small camps, caves and Human Campsites. There are a few small non-aggressive wild pets which can be captured in Capture Pods. Remember that some other animals other than these are capturable these are not listed here simply because they are not included in the Pets Collection.
#Change size of ship starbound full
There is more information on the Action Figures page.īelow is the full listing of capturable monsters in the Pets Collection along with their collection number. You can also use these monsters in another collection. Procedural monsters do not award progress when captured inside a Capture Pod. Most unique monsters award progress toward the collection, with a few exceptions. That monsters image will then appear inside the Collections Library window, with a description which appears when moused over. These monsters won't register until the filled pod is picked up.Īfter capturing a new monster a notification will appear at the bottom of the screen, announcing the completion of a collection entry. Many unique monsters will register into the Collections Library window after being captured using a Capture Pod. It's awarded as soon as players pick the filled pod up. There is a Steam achievement tied to collecting a monster with a Capture Pod. Each collar provides a unique effect, and only one can be applied per pet.Ĭurrently applying a collar overwrites any previously applied collars. They're applied by selecting the collar and right-clicking the filled capture pod. Pet collars are special augments that can be attached to pets inside Capture Pods. I also like the concept of fostering some kind of attachment between a player and the creatures in the game. We’ve drawn inspiration from both of these ideas in Starbound. Also, the idea that the player is out there to explore and catalogue their findings. I really like the fact that in Pokémon each of the enemies you encounter in your journey can become an ally or a tool for the player to use. Creatures moved using a relocator won't follow or protect the player, but will continue to move about like normal. This will 'pick up' these creatures and place them somewhere else. To move them players can use a relocator gun. Non-aggressive critters, bugs, fish and farm animals cannot be captured using a capture pod. The monster must first be weakened, then the Capture Pod can be thrown at the monster to capture it. Aggressive monsters can be captured using a Capture Pod, crafted at a Pet Station. This is decided with an internal random number generator.Ĭapturing critters is a mechanic where the player can catch wild creatures found throughout the game and use them as companions. Every ship pet is unique in what it likes.Sleepy pets will sleep in the pet house item, or wherever they like if it is not present.Curious pets will follow the player and examine nearby objects and decide if it likes them.Playful pets will play with pet toy items such as Little Red Ball.They will behave differently based on the current state of those stats. Ship pets have hidden stats for hunger, tiredness, playfulness, and curiosity. you'll need to enable admin commands to start off, place your cursor above your ship S.A.I.L, after doing this go ahead and type in the command /entityeval object.smash(), The S.A.I.L should drop to the ground and your current ship pet will disappear, go ahead and place your S.A.I.L back and watch as a new ship pet will spawn with a different palette. Pet accessories such as Little Red Ball and Pet House can be purchased at Terramart on the Outpost.Īs mentioned above it is possible to change the pattern of a ship pet although it will take some effort. They will interact with captured pets if they're brought on board. These pets never leave the ship, and because they don't follow or get lost they have more advanced behavior than captured pets. There's only one way known to alter the color/pattern for ship pets. If players would like a different color/pattern for their ship pet by normal means they may need to start a few new characters until they get the appearance they desire. The color of these pets is determined when the game begins and can not be changed (Unless you use admin commands). Ship pets are generated at character creation and are unique to racial ship types. In the case of humans, that could be the last cat in the universe! Given the destruction of earth. These pets just happened to be in the ship you fled with. Tiy: These are ship pets, companions you get to know through circumstance rather than choice.